
Melee Infantry - Buckler Shield
Sword Militia
刀牌手These swordsmen are trained to make quick charges into melee, which is essential given their lack of armour.
ATTRIBUTES
Unit attributes
Basic
- Health
- 5077
- Troops
- 14
- Command
- 4
- Movement speed
- 5.5
Attack
- Piercing armor penetration
- 0
- Slashing armor penetration
- 1037
- Blunt impact
- 0
- Piercing damage
- 0
- Slashing damage
- 1153
- Blunt damage
- 0
Defense
- Piercing defense
- 301
- Slashing defense
- 322
- Blunt defense
- 120
FORMATION TRAITS
Unit traits
Shock Troops
A unit highly skilled in the Charge, delivering a powerful Charge effect.
Assault Troops
Excels at Shock Tactics, launching offensives against enemies on the frontlines.
Shieldbearers
Ranged damage is reduced while unit is using shields.
ACTIVE ORDERS
Unit orders and cooldowns
Unit-specific orders
Ironcap Charge
This initiates a charge that inflicts high damage. For every three warriors that make contact with the enemy, the unit deals additional damage.
TRAINING ROUTE
Unit training
- 01Starting node
Mustering
Increases Units size by 7
- 02Mustering (1 points)
Fear Nothing
Up to rank 2: Increases charge damage by 10% .
- 03Fear Nothing (2 points)
Mustering
Increases Units size by 7
- 04Mustering (1 points)
Second Wind
Up to rank 2: Each level reduces charge cooldown by 3 seconds.
- 05Second Wind (2 points)
Focused
Increases Ironcap Charge's block effect by 100% and knocks back units and heroes.
- 06Focused (1 points)
Stand Fast
Up to rank 2: Each level increases blocking by 40 .
- 07Stand Fast (2 points)
Mustering
Increases Units size by 7
- 08Mustering (1 points)
Hone
Up to rank 2: Each level increases slashing armour penetration by 5% .
- 09Hone (2 points)
Mustering
Increases Units size by 7
- 10Mustering (1 points)
Fight as one
Unit cannot be dazed while using Ironcap Charge, but it is still vulnerable to other control effects.
FORMATION REQUIREMENTS