
Ranged Infantry - Crossbowman
Crossbow Militia
弩卫Elite soldiers of the Great Han, highly skilled with the crossbow.
ATTRIBUTES
Unit attributes
Basic
- Health
- 982
- Troops
- 15
- Command
- 5
- Movement speed
- 5
- Range
- 50
- Ammunition
- 700
Attack
- Piercing armor penetration
- 1593
- Slashing armor penetration
- 0
- Blunt impact
- 0
- Piercing damage
- 1437
- Slashing damage
- 0
- Blunt damage
- 0
Defense
- Piercing defense
- 176
- Slashing defense
- 276
- Blunt defense
- 159
FORMATION TRAITS
Unit traits
No Volleys
Wields hand-drawn crossbows with lower Piculs; cannot fire arcing shots.
Mediocre Accuracy
Lacks actual combat XP, resulting in low shooting accuracy.
ACTIVE ORDERS
Unit orders and cooldowns
Common orders
Piercing Arrow
Fires Piercing Arrows at enemies, with attacks able to pierce through 2 additional targets. Base Cooldown: 30 seconds Base Duration: 10 seconds
Unit-specific orders
Suppressive Fire
Order the unit to fire on the designated area.
TRAINING ROUTE
Unit training
- 01Starting node
Mustering
Increases Units size by 7
- 02Mustering (1 points)
Improved Supplies
Up to rank 2: Each level increases ammo by 10% .
- 03Improved Supplies (2 points)
Mustering
Increases Units size by 7
- 04Mustering (1 points)
Cold Blood
Up to rank 2: Each level increases piercing damage by 2% .
- 05Cold Blood (2 points)
Improved Supplies
Increases ammo by 10% .
- 06Improved Supplies (1 points)
Sharp Shot
Up to rank 2: Each level increases firing accuracy by 10% .
- 07Sharp Shot (2 points)
Mustering
Increases Units size by 6
- 08Mustering (1 points)
Cold Blood
Up to rank 2: Each level increases piercing damage by 2% .
- 09Cold Blood (2 points)
Mustering
Increases Units size by 6; Up to rank 2: Adds 2 more soldiers to the unit each time.
- 10Mustering (1 points)
Mustering
Increases unit size by 4 . Forged through a hundred trials, a single crossbow guards the frontier. Their bolts strike like lightning, piercing armor to crush all fortresses.
FORMATION REQUIREMENTS