
Melee Infantry - Buckler Shield
Rattan Infantry
藤甲兵The Rattan Army hails from Liangyun. They are somewhat similar to Ironcaps except their armour is superior but for its vulnerability to fire.
ATTRIBUTES
Unit attributes
Basic
- Health
- 6126
- Troops
- 16
- Command
- 5
- Movement speed
- 5.5
Attack
- Piercing armor penetration
- 0
- Slashing armor penetration
- 879
- Blunt impact
- 0
- Piercing damage
- 1152
- Slashing damage
- 1001
- Blunt damage
- 0
Defense
- Piercing defense
- 598
- Slashing defense
- 355
- Blunt defense
- 138
FORMATION TRAITS
Unit traits
Rattan Armour
Rattan Armour is lightweight and highly resistant to slashing and piercing, but extremely vulnerable to Fire Attacks.
Shieldbearers
Ranged damage is reduced while unit is using shields.
ACTIVE ORDERS
Unit orders and cooldowns
Unit-specific orders
Assault
Launch a Charge at the designated location, dealing massive Damage to enemies along the path.
TRAINING ROUTE
Unit training
- 01Starting node
Mustering
Increases Units size by 8
- 02Mustering (1 points)
Hone
Up to rank 2: Each level increases slashing armour penetration by 5% .
- 03Hone (2 points)
Mustering
Increases Units size by 8
- 04Mustering (1 points)
Assault Training
Up to rank 2: Each level increases minimum damage dealt by 10% .
- 05Assault Training (2 points)
Rattan Poison
Every 2 attacks will release an area-effect poison that reduces the enemy's movement speed and damage, causing them to bleed continuously. Note that this effect does not stack.
- 06Rattan Poison (1 points)
Fear Nothing
Up to rank 2: Each level increases charge damage by 10% .
- 07Fear Nothing (2 points)
Mustering
Increases Units size by 8
- 08Mustering (1 points)
Fear Nothing
Up to rank 2: Each level increases charge damage by 10% .
- 09Fear Nothing (2 points)
Mustering
Increases Units size by 8
- 10Mustering (1 points)
Indirect Methods
Rattan Poison causes an additional 20% reduction to the target's movement speed and damage output.
FORMATION REQUIREMENTS