
Melee Infantry - Polearm
Northern Pikemen
渤海枪卫The Qingzhou Stalwarts undergo strict Training, integrating Shaolin polearm techniques into their formation fighting. They can effectively counter Cavalry units, and their high mobility allows them to quickly redeploy across the battlefield, providing Reinforcement and protecting the flanks and rear of allied forces.
ATTRIBUTES
Unit attributes
Basic
- Health
- 5772
- Troops
- 14
- Command
- 7
- Movement speed
- 5.5
Attack
- Piercing armor penetration
- 1413
- Slashing armor penetration
- 0
- Blunt impact
- 0
- Piercing damage
- 1263
- Slashing damage
- 0
- Blunt damage
- 0
Defense
- Piercing defense
- 334
- Slashing defense
- 363
- Blunt defense
- 134
FORMATION TRAITS
Unit traits
Shock Troops
A unit highly skilled in the Charge, delivering a powerful Charge effect.
Melee Fighters
Possesses Uncommon Melee combat capabilities.
Three Battles
Improves charging ability and launches a series of short attacks after charging.
Swamp
Increases damage dealt to cavalry by 26%, and reduces an attacked cavalry unit's movement speed by 45% for 2 seconds.
ACTIVE ORDERS
Unit orders and cooldowns
Unit-specific orders
Breaker Charge
Launch a Charge at the designated area, dealing massive Piercing Damage to enemies along the path. When used in the Column Formation , this Damage effect is significantly increased.
Last Stand
Increases movement speed by 15%. Immunity to control effects will be granted and piercing damage will be boosted by 300 points for 3 seconds.
TRAINING ROUTE
Unit training
- 01Starting node
Mustering
Increases Units size by 7
- 02Mustering (1 points)
Expert Strike
Up to rank 2: Each level increases charge armour penetration by 15% .
- 03Expert Strike (2 points)
Mustering
Increases Units size by 7
- 04Mustering (1 points)
Fear Nothing
Up to rank 2: Each level increases charge damage by 15% .
- 05Fear Nothing (2 points)
Last Stand
Last Stand can be activated while using of Push of Pike. Immunity to control effects will be granted and piercing damage will be boosted by 300 points for 3 seconds.
- 06Last Stand (1 points)
The Soldier's Life
Up to rank 2: Each level increases health by 3% .
- 07The Soldier's Life (2 points)
Mustering
Increases Units size by 7
- 08Mustering (1 points)
Force
Up to rank 2: Each level increases armour penetration by 5% .
- 09Force (2 points)
Mustering
Increases Units size by 7
- 10Mustering (1 points)
Fear Nothing
Increases Charge damage by 10% . Changes unit appearance. Commanded by the Ministry of War, they charge headlong into the fray. Their overwhelming momentum breaks enemy lines with terrifying force.
FORMATION REQUIREMENTS