
Ranged Infantry - Special
Incendiaries
解烦火部Incendiaries Description
ATTRIBUTES
Unit attributes
Basic
- Health
- 1726
- Troops
- 8
- Command
- 11
- Movement speed
- 6
- Range
- 25
- Ammunition
- 48
Attack
- Piercing armor penetration
- 0
- Slashing armor penetration
- 0
- Blunt impact
- 1200
- Piercing damage
- 0
- Slashing damage
- 0
- Blunt damage
- 2299
Defense
- Piercing defense
- 305
- Slashing defense
- 297
- Blunt defense
- 158
FORMATION TRAITS
Unit traits
Burning Heart
Superior to other incendiaries, Hellfire causes greater fire damage and can even burn through heavy armour.
Unquenchable Flames
Leaves a continuously burning area on the ground to force enemies away.
No Melee
Incendiaries do not equip melee weapons, making it difficult for them to fight back against close-range enemies.
ACTIVE ORDERS
Unit orders and cooldowns
Unit-specific orders
Red Cliffs Flame Assault
Throws fire pots at the current target, dealing Burning Damage to enemies hit and along the path. Each time an enemy takes damage from a pot explosion, all their defense types are reduced by 6% for 8 seconds.
Wildfire Formation
Throws fire pots at a designated area, dealing Burning Damage to enemies hit and along the path. Each time an enemy takes damage from a pot explosion, all their defense types are reduced by 6% for 8 seconds.
TRAINING ROUTE
Unit training
- 01Starting node
Mustering
Increases Units size by 4
- 02Mustering (1 points)
Move as One
Up to rank 2: Each level increases movement speed by 3% .
- 03Move as One (2 points)
Mustering
Increases Units size by 4
- 04Mustering (1 points)
Improved Supplies
Up to rank 2: Each level increases ammo by 20% .
- 05Improved Supplies (2 points)
Long Range
Increases maximum range by 10 meters
- 06Long Range (1 points)
The Soldier's Life
Up to rank 3: Each level increases health by 3% .
- 07The Soldier's Life (2 points)
Mustering
Increases Units size by 4
- 08Mustering (1 points)
A Hundred Paces
Up to rank 2: Each level increases maximum range by 5 metres.
- 09A Hundred Paces (2 points)
Mustering
Increases Units size by 4
- 10Mustering (1 points)
A Land of Fire
Hellfire now sets light to the ground, burning for 3 seconds.
FORMATION REQUIREMENTS