Incendiaries

Ranged Infantry - Special

★★★★

Incendiaries

解烦火部

Incendiaries Description

ATTRIBUTES

Unit attributes

Basic

Health
1726
Troops
8
Command
11
Movement speed
6
Range
25
Ammunition
48

Attack

Piercing armor penetration
0
Slashing armor penetration
0
Blunt impact
1200
Piercing damage
0
Slashing damage
0
Blunt damage
2299

Defense

Piercing defense
305
Slashing defense
297
Blunt defense
158

FORMATION TRAITS

Unit traits

Burning Heart

Superior to other incendiaries, Hellfire causes greater fire damage and can even burn through heavy armour.

Unquenchable Flames

Leaves a continuously burning area on the ground to force enemies away.

No Melee

Incendiaries do not equip melee weapons, making it difficult for them to fight back against close-range enemies.

ACTIVE ORDERS

Unit orders and cooldowns

Unit-specific orders

Red Cliffs Flame Assault

Throws fire pots at the current target, dealing Burning Damage to enemies hit and along the path. Each time an enemy takes damage from a pot explosion, all their defense types are reduced by 6% for 8 seconds.

Wildfire Formation

Throws fire pots at a designated area, dealing Burning Damage to enemies hit and along the path. Each time an enemy takes damage from a pot explosion, all their defense types are reduced by 6% for 8 seconds.

TRAINING ROUTE

Unit training

  1. 01

    Mustering

    Starting node

    Increases Units size by 4

  2. 02

    Move as One

    Mustering (1 points)

    Up to rank 2: Each level increases movement speed by 3% .

  3. 03

    Mustering

    Move as One (2 points)

    Increases Units size by 4

  4. 04

    Improved Supplies

    Mustering (1 points)

    Up to rank 2: Each level increases ammo by 20% .

  5. 05

    Long Range

    Improved Supplies (2 points)

    Increases maximum range by 10 meters

  6. 06

    The Soldier's Life

    Long Range (1 points)

    Up to rank 3: Each level increases health by 3% .

  7. 07

    Mustering

    The Soldier's Life (2 points)

    Increases Units size by 4

  8. 08

    A Hundred Paces

    Mustering (1 points)

    Up to rank 2: Each level increases maximum range by 5 metres.

  9. 09

    Mustering

    A Hundred Paces (2 points)

    Increases Units size by 4

  10. 10

    A Land of Fire

    Mustering (1 points)

    Hellfire now sets light to the ground, burning for 3 seconds.

FORMATION REQUIREMENTS

Recruitment requirements

Units per formation8