Tiger and Leopard Cavalry

Cavalry - Lancer

★★★★★

Tiger and Leopard Cavalry

虎豹骑

An elite Cavalry unit of Cao Wei. Its members were all selected from hundred-man commanders, renowned as the fiercest in the realm.

ATTRIBUTES

Unit attributes

Basic

Health
7722
Troops
10
Command
16
Movement speed
7.5

Attack

Piercing armor penetration
1547
Slashing armor penetration
1592
Blunt impact
0
Piercing damage
998
Slashing damage
1436
Blunt damage
0

Defense

Piercing defense
452
Slashing defense
586
Blunt defense
449

FORMATION TRAITS

Unit traits

Clash of Warlords

During the "Three Kingdoms: Conquer the Central Plains" Season, Leadership required for Units is reduced by 10

Long Charge

Speed is vital in war, marching 300 li a day. After the initial Charge phase, every 1 second of Charge increases Charge Damage by 20% and Charge speed by 20%, stacking up to 3 times.

Tiger & Leopard Might

The Tiger and Leopard Cavalry are the elite of the realm. When using skills, they maneuver their Garrons to Sweep and leap. The Garron's impact can Knockdown enemy Units, while the Unit's Sweep Attack can Knockback enemy Units.

Combat Penalty vs Heroes

Charging damage dealt to heroes by this unit's charging skills reduced by 15%.

ACTIVE ORDERS

Unit orders and cooldowns

Unit-specific orders

Swift Raid

Charge toward the target location. [Leopard's Pursuit] can be used while active.

Leopard's Pursuit

Automatically seeks enemies to launch a Charge Attack. While active, can leap and Sweep to change direction and attack targets.

Tiger Roar Breakthrough

Immediately remove Control effects. Leap and Sweep to break formation, then Charge and Move in the specified direction.

TRAINING ROUTE

Unit training

  1. 01

    Mustering

    Starting node

    Increases Units size by 5

  2. 02

    Hone

    Mustering (1 points)

    Up to rank 2: Increases Slashing Armour Penetration by 5% per Level

  3. 03

    Mustering

    Hone (2 points)

    Increases Units size by 5

  4. 04

    Battle Frenzy

    Mustering (1 points)

    Up to rank 3: Increases Damage to Infantry by 200 per Level

  5. 05

    Dangyang Pursuit - Renegade

    Battle Frenzy (2 points)

    At max stacks, [Swift Raid] grants an additional 10% damage dealt and 10% damage reduction. Galloping three hundred miles in a single day and night. The iron cavalry pushes its momentum and resolve to the absolute brink. Upon impact, riders and steeds strike like hardened steel. None can stand against them at Dangyang.

  6. 06

    Move as One

    Dangyang Pursuit - Renegade (1 points)

    Up to rank 2: Increases Movement Speed by 5% per Level.

  7. 07

    Mustering

    Move as One (2 points)

    Increases Units size by 5

  8. 08

    Cold Blood

    Mustering (1 points)

    Up to rank 3: Increases Piercing Damage by 2% per Level

  9. 09

    Mustering

    Cold Blood (2 points)

    Increases Units size by 5

  10. 10

    White Wolf Execution - Alternate

    Mustering (1 points)

    Reduces [Leopard's Pursuit] cooldown by 6 seconds. Decapitating commanders at White Wolf Mountain. The iron cavalry swiftly recovers from their assault, tearing through enemy lines with the ferocity of a wolf pack to reap heads when least expected.

FORMATION REQUIREMENTS

Recruitment requirements