Yellow Turban Chanters

Melee Infantry - Special

★★★

Yellow Turban Chanters

黄巾符水团

The elites of the Yellow Turbans, personally instructed by the Great Teacher in the heavenly texts. They are said to possess the power to summon the wind, rain, and spirits.

ATTRIBUTES

Unit attributes

Basic

Health
5147
Troops
14
Command
10
Movement speed
6.6

Attack

Piercing armor penetration
1080
Slashing armor penetration
1280
Blunt impact
0
Piercing damage
966
Slashing damage
1352
Blunt damage
0

Defense

Piercing defense
236
Slashing defense
248
Blunt defense
213

FORMATION TRAITS

Unit traits

Clash of Warlords

During the "Three Kingdoms: Conquer the Central Plains" Season, Leadership required for Units is reduced by 10

Great Teacher

Zhang Jiao, leader of the Yellow Turbans and founder of the Way of Peace, healed the sick with enchanted water. His followers revered him as a god, their faith Unyielding as they united for the grand cause of the Yellow Sky.

ACTIVE ORDERS

Unit orders and cooldowns

Unit-specific orders

Cleansing Waters

Sprinkle runic water over a designated area. Self and allies within range immediately receive Health, then continuously restore a small amount of Health every second for 5 seconds while gaining immunity to status effects like Bleed and Burning. The Health amount scales with the Unit's current headcount. Basic Cooldown: 28 seconds Basic Duration: 3 seconds

Cooldown
28 seconds

Will of Yellow Sky

Quickly channel energy. The Unit gains massive damage reduction that decays rapidly over time. Instantly removes Control effects for the Unit and surrounding allies. Basic Cooldown: 35 seconds Basic Duration: 3 seconds

Cooldown
35 seconds

TRAINING ROUTE

Unit training

  1. 01

    Mustering

    Starting node

    Increases Units size by 7

  2. 02

    Reflexes

    Mustering (1 points)

    Up to rank 3: Reduces Ranged Damage taken by 200 per Level

  3. 03

    Mustering

    Reflexes (2 points)

    Increases Units size by 7

  4. 04

    Thick Armour

    Mustering (1 points)

    Up to rank 3: Increases Slashing Defence by 3% per Level

  5. 05

    The Soldier's Life

    Thick Armour (2 points)

    Gradually restores Health if no Damage is taken for 10 seconds

  6. 06

    Toughen Up

    The Soldier's Life (1 points)

    Up to rank 3: Increases Piercing Defence by 3% per Level.

  7. 07

    Mustering

    Toughen Up (2 points)

    Increases Units size by 7

  8. 08

    Unwavering

    Mustering (1 points)

    Up to rank 3: Increases All Defences by 2% per Level.

  9. 09

    Mustering

    Unwavering (2 points)

    Increases Units size by 7

  10. 10

    Golden Bell - Alternate

    Mustering (1 points)

    Increases [Will of Yellow Sky] damage reduction by 30%. Driven by fanatical faith, the Talisman Disciples feel no pain. Even when their flesh is torn by blades, they rely on the Will of the Yellow Sky to deflect grievous blows.

FORMATION REQUIREMENTS

Recruitment requirements